This sprawling city depends on the trade passing through its ports and gates to support a population far too big for its own good. The only criterion for citizenship is a couple of silver pieces. Humans dominate the city, though eladrin, elves, dwarves, and other civilized humanoids have settled here. Baldur’s Gate is a city anyone can visit, and strangers met in far-off places might originally hail from here.
Though census figures are impossible to rely on, the city’s population is believed to have long ago surpassed even Waterdeep’s. How the metropolis manages to support itself is unclear-somehow, it just does. Those who pay attention to such things in Faerun refer to the phenomenon as “the Baldur’s Gate Miracle.”
Baldur’s Gate is a prosperous city where just about anything can happen, and often does. It contains an active and organized thieves’ guild, powerful merchants with questionable ethics, and influential cults and secret societies both malignant and benign. All the power groups maintain a precarious balance under the authority of the Flaming Fists, a former mercenary group that serves as the city’s police force, las enforcement, and protector.